COD-AW-PLG-eSPorts-Rules

  1. All of the required Settings are listed below. If a Setting is not listed below, it should not be changed from its default state.
  2. The hosting team is responsible for setting up the match the correct settings and map. Starting a Game/Map with the wrong game settings will result in a forfeit for the rounds the incorrect settings were played on IF the setting affected gameplay. If a map is played out of order, then the hosting team will forfeit the map. (i.e If Comeback is 3rd map and played for first map, the team that hosted 3rd map instead of 1st will forfeit 3rd map.)

General Settings

  • Max Health: Normal
  • Health Regeneration: Normal
  • Create Default Loadouts: None
  • Spectating: Team Only
  • Kill Cam: Enabled
  • Radar Always On: No
  • Wave Respawn Delay: None
  • Force Respawn: Enabled
  • Friendly Fire: Enabled
  • Perks: Enabled
  • Hardcore Mode: Disabled
  • Headshots Only: Disabled
  • Killstreaks: Only Specialist without the banned perks
  • Field Orders: Disabled
  • Loadout Restrictions: None
 CoD AW_Advanced World
Capture the flag

  • Time Limit: 5 Minutes
  • Score Limit: Unlimited
  • Winning conditions: Captures
  • Auto return of flag: 30 seconds
  • Number of Lives: Unlimited
  • Respawn Delay: 5 Seconds

Maps

  • Ascend
  • Bio Lab
  • Comeback
  • Recovery
  • Retreat
 CTF_Advanced_Warfare
Hardpoint

  • Time Limit: 5 Minutes
    • Teams will switch sides after Round 1 and add scores together after Round 2.
  • Score Limit: 250 points
  • Points Order: Random
  • Respawn Delay: 2.5 Seconds
  • Number of Lives: Unlimited

Maps

  • Ascend
  • Bio Lab
  • Comeback
  • Defender
  • Detroit
  • Retreat
  • Riot
  • Solar
 Hardpoint_Advanced_Warfare
Search and Destroy

  • Round Length: 1 Minutes 30 seconds
  • Bomb Timer: 45 Seconds
  • Plant Time: 5 Seconds
  • Defuse Time: 7.5 Seconds
  • Multi Bomb: Disabled
  • Score Limit: 4 Points
  • Round Switch: Every Round
  • Number of Lives: 1 Life

Maps

  • Ascend
  • Bio Lab
  • Detroit
  • Horizon
  • Recovery
  • Riot
  • Solar
  • Terrace
 RD_Advanced_Warfare
Uplink Game Options

 

  • Time Limit = 10 Minutes
  • Score Limit = 20 Points
  • Satellite Count = 1
  • Carrier Armor = Normal
  • Carry Score = 2
  • Throw Score = 1
  • Reset Time = 15 Seconds

 Maps

  • Bio Lab
  • Comeback
  • Detroit
  • Greenband
  • Riot
  • Solar

 

 Uplink_Advanced_Warfare
             Game Mode Order

Bo5 starting with 1 Uplink, 2 SnD, 3 Capture the flag, 4 Hardpoint, 5 SnD (unless changed during tournament)

Restricted Items:

Restricted Weapons

  • Primary Weapons – All Specials
  • Secondary Weapons – All Launchers
Restricted Attachments

  • Grenade Launcher
  • Akimbo
  • Radar
Restricted Tacticals & Lethals

  • Tracking Drones
  • Tracking grenades

 

Restricted Perks

  • Recon
  • Amplify
  • Gambler
  • Ping
  • Deadeye
  • Stalker
  • Danger Close
Restricted Special Uniforms

  • Ghillie Suit
Restricted Kill Streaks

  • Joker
  • Exo-Ping
  • Bomber
  • XS1 Goliath
  • Drone
  • Orbital Drop
  • Hack System

General All Match Rules:

  1. No warm-up or practice games are permitted once the Match’s first game has begun.
  2. If a match is played before the scheduled time, it will not be considered a warm-up and will count as the official scores. No warm-ups, or practices between teams are allowed during Online Tournament play.